Repeating Motion and Traveling Disturbances
Many systems oscillate — repeat a motion around an equilibrium. The ideal model is simple harmonic motion (SHM), which arises whenever the restoring force is proportional to the displacement (a mass on a spring: , Hooke's law). SHM traces a smooth sinusoid in time, described by:
- Amplitude — the maximum displacement from equilibrium.
- Period — the time for one full cycle.
- Frequency — cycles per second, in hertz. Period and frequency are reciprocals.
A defining feature of SHM: the period does not depend on the amplitude (for an ideal spring or small-swing pendulum). A big swing and a small swing take the same time — the property that makes pendulums good clocks.
A wave is a disturbance that travels through space, carrying energy without transporting matter. Key quantities are wavelength (distance between repeats), frequency , and wave speed , tied by the fundamental relation: Waves come in two types: transverse (oscillation perpendicular to travel, like light or a plucked string) and longitudinal (oscillation along the travel direction, like sound). Waves also interfere — overlapping waves add, giving constructive (reinforcing) or destructive (cancelling) interference — the basis of everything from noise-cancelling headphones to the diffraction limits of chip manufacturing.
Common pitfall: thinking a wave carries matter along with it, and confusing frequency with period. A wave transports energy, not the medium — a cork on water bobs in place as waves pass; the water does not travel with the wave. And frequency and period are reciprocals (), not the same thing: high frequency means short period, so a large frequency pairs with a small period.
A transverse wave with wavelength marked between crests and a single accent point oscillating up and down in place as the wave travels rightward — energy moving, matter staying.