A straw in a glass of water looks broken because your brain insists light travels in straight lines — it traces the bent rays backwards and hallucinates the straw where they seem to come from. All of geometric optics is this one game: follow rays that bend at surfaces, then ask where the brain would put the image.
When light encounters a boundary between media, it can be reflected and refracted.
Law of reflection:
Snell's law of refraction:
where is the refractive index of the medium.
Total internal reflection occurs when light travels from a denser medium () and:
Thin lens equation:
Magnification:
| Sign | ||
|---|---|---|
| Image | Real (opposite side) | Virtual (same side) |
| Upright | — | |
| Inverted | — |
Mirror equation has the same form, with for a spherical mirror of radius .
Tip: Always draw a ray diagram with at least two principal rays. The diagram catches sign errors and gives physical intuition about image location.
Common pitfall: Total internal reflection happens only when light tries to leave a slower (denser) medium for a faster one, beyond the critical angle. Going the other way — air into glass — light always enters, no matter the angle.