Vectors let us describe lines and planes in any dimension by starting from a fixed point and moving along directions. A line through a point with position vector and direction vector is defined by:
The parameter slides you along the line, while sets the heading. Unlike slope-intercept form, this parametric form works identically in 2D, 3D, and beyond.
A plane is captured by a normal vector that is perpendicular to the plane. A point lies in the plane through exactly when the displacement is orthogonal to :
Expanded in coordinates, this yields , where is the normal vector.
Vector Relations
Translating geometry into vector algebra makes spatial tests routine. The relations between planes depend directly on their normal vectors:
| Relationship | Condition on Normals | Vector Test |
|---|---|---|
| Parallel | parallel to | |
| Perpendicular | orthogonal to | |
| Angle | Angle between planes |
Common Pitfall: Never confuse a plane's normal vector with a direction lying in the plane. The normal is perpendicular to the surface and provides the coefficients . Using an in-plane direction instead of the normal completely inverts the geometry.