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Matrices and Vectors

Lines and Planes in Space

Mathematics I 254 words Free to read

Vectors let us describe lines and planes in any dimension by starting from a fixed point and moving along directions. A line through a point with position vector r0r_0 and direction vector dd is defined by:

r=r0+td,tRr = r_0 + t d, \quad t \in \mathbb{R}

The parameter tt slides you along the line, while dd sets the heading. Unlike slope-intercept form, this parametric form works identically in 2D, 3D, and beyond.

A plane is captured by a normal vector nn that is perpendicular to the plane. A point rr lies in the plane through r0r_0 exactly when the displacement is orthogonal to nn:

n(rr0)=0n \cdot (r - r_0) = 0

Expanded in coordinates, this yields ax+by+cz=dax + by + cz = d, where (a,b,c)(a, b, c) is the normal vector.

A line traced by sliding one parameter, then a plane tested by

Vector Relations

Translating geometry into vector algebra makes spatial tests routine. The relations between planes depend directly on their normal vectors:

RelationshipCondition on NormalsVector Test
Paralleln1n_1 parallel to n2n_2n1=kn2n_1 = k n_2
Perpendicularn1n_1 orthogonal to n2n_2n1n2=0n_1 \cdot n_2 = 0
AngleAngle between planescosθ=n1n2n1n2\cos \theta = \frac{n_1 \cdot n_2}{|n_1| |n_2|}
Common Pitfall: Never confuse a plane's normal vector with a direction lying in the plane. The normal is perpendicular to the surface and provides the coefficients (a,b,c)(a, b, c). Using an in-plane direction instead of the normal completely inverts the geometry.

Practise this lesson

The explanation above is free to read. The graded practice for this lesson lives in the Tryals app.

13practice questions
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Matrices and Vectors