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Matrices and Vectors

Vectors in the Plane and Space

Mathematics I 302 words Free to read

Arrows with Coordinates

A vector is a quantity with both magnitude and direction, pictured as an arrow. In coordinates, a vector in the plane is an ordered pair (v1,v2)(v_1, v_2) and in space an ordered triple (v1,v2,v3)(v_1, v_2, v_3); in general Rn\mathbb{R}^n has nn-component vectors. The components are the signed displacements along each axis, and a vector is unchanged by sliding it (position does not matter — only length and direction).

Two operations are fundamental:

The magnitude (length, or norm) comes from the Pythagorean theorem: v=v12+v22\|v\| = \sqrt{v_1^2 + v_2^2} in the plane, and v12+v22+v32\sqrt{v_1^2 + v_2^2 + v_3^2} in space. A unit vector has length 1 and encodes pure direction; dividing any nonzero vector by its length normalizes it to a unit vector.

These operations obey the same axioms across all dimensions: addition is commutative and associative, there is a zero vector, every vector has a negative, and scalars distribute. That uniformity is what lets the geometry of arrows in the plane carry over unchanged to spaces we cannot draw.

Common pitfall: adding vectors by adding their magnitudes, or confusing a vector's magnitude with its components. Vectors add componentwise — the length of a sum is generally not the sum of the lengths (u+vu+v\|u + v\| \le \|u\| + \|v\|, with equality only when they point the same way). And the magnitude is a single number v12+v22\sqrt{v_1^2 + v_2^2}, not the list of components.

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Matrices and Vectors