Lines and Planes in Space
Geometry in 3D space relies on fundamental equations for lines and planes. A Line in 3D is defined by a starting point and direction vector using parameter :
A Plane in 3D uses a point and a normal vector where .
Common Pitfall: A plane's normal vector is perpendicular to every vector in the plane. Its components come from the equation coefficients (), never from points on the plane itself.
Distances and Transformations
Measure spatial relationships using core formulas. The Distance from point to a plane is:
| Concept | Formula / Rule | Notes |
|---|---|---|
| Plane Angle | Angle between normals | |
| Parallel Planes | Cross product is zero | |
| Line-Plane | Substitute | Solve for |
Geometric transformations compose as matrix products. Using homogeneous coordinates, rotation and translation combine into a single matrix multiplication.